Bowdaar


The mighty Wookiee gladiator named Bowdaar has spent over a century facing countless opponents without ever losing a match. He solidified his title as the galaxy's greatest gladiator when he defeated notorious Wookiee-hunter Karssk on Ord Mantell. The more gullible underworld scum whisper that Bowdaar is an immortal creature who can't be killed, but those who have faced him and lived know that he is simply the best there is.

On the surface, Bowdaar may seem like a simple-minded brute, but nothing could be further from the truth. Case in point: Bowdaar eventually discovered the identity of the Trandoshans who first captured and enslaved him. One night in an arena on Loovria, Bowdaar learned that his former captors were sitting in the stands. An unfortunate "weapons malfunction" caused the drunken Trandoshan slavers to meet an untimely--and extremely messy--end.

Information:

Bowdaar is a base game Smuggler companion, unlocked via doing the Smuggler class missions.

- part of the Zakuul Duel Arena

- Melee companion

Rank:/50
Loves: Luxury, Trophy
Favourite: Weapon, Cultural Artifact, Delicacies
Likes: Military Gear, Courting, Technology, Underworld goods


Abilities:

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Damage

Pummel:
A Powerful strike dealt at a single target
Electric Pulse:
Drains the target by dealing weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armour reduced by 20% for 45 seconds
Finishing Strike:
A precision strike to a target with less than 30% health, dealing weapon damage
Whirlwind Strike:
Whirl your lightsaber hitting all hostiles 4m around the enemy target dealing weapon damage to up to 5 targets over 1.5 seconds
Electro Dart:
Fires an electro dart stunning the target for 5 seconds

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Tank

Threatening Strike:
Charges or strikes the target, dealing weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat
Personal Threat:
Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage
Provoking Scream:
Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat
Ground Smash:
Smash the ground dealing internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies
Multi-Grapple: 
Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have boss immunity.
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Heal


Kolto Quick Scan:
Executes a quick Kolto scan on the target
Kolto Drip:
Slowly heals the target for over 9 seconds and cleanses physical and mental effects each time it heals the target
Preventative Measures:
Places a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds
Progressive Kolto Scan:
Heals a friendly targer for, over the duration of the channel
Electro-Stasis:
Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

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Companion Gifts Vendors:

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Galactic Trade Market Republic Fleet

Coordinates X -4597, Y -4861


Galactic Trade Market Imperial Fleet
Coordinates X 4597, Y 4860

Purchase companion gifts from the Companion Gift Vendors, other players or the Galactic Trade Network to advance your companions rank. For the sake of money it is recommended to purchase gifts directly from the Companion Gifts Vendors on the Republic and Imperial Fleet.
Purchase - Luxury for the most effective and speedy ranking process. 


Recommended - Intricate Corellian Speeder Model

Rank: 0-10
Gifts Used: 17
Cost: 170,000 Credits
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Rank: 10-20
Gifts Used: 63
Cost: 630,000 Credits
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Rank: 20-30
Gifts Used: 137
Cost: 1,370,000 Credits
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Rank: 30-40
Gifts Used: 234
Cost: 2,340,000 Credits
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Rank: 40-50
Gifts Used: 250
Cost: 2,500,000 Credits
Total:
Rank: 0-50
Gifts Used: 701
Cost: 7,010,000 Credits